Hi, I'm Markus and I've been playing games since I was 5 years old. Games are something great and powerful and helped me through some hard times. For me, they are more than just games, they are virtual experiences with the ability to trigger emotions.
As much as I am passionated about playing games, I am about creating content and getting creative. I've always wanted to create something with my own hands. Even as a child, I made short films with my dad's digital camera, or designed adventure games together with my friends, which we then played outside. So it's no wonder I am interested in creating games. I have always been fascinated by virtual worlds and always had the desire to change things within the game to my likings. It took some time till I had the confidence and knowledge to finally start game development.
The two games, which have influenced me the most are Gothic 2 and The Elder Scrolls: Oblivion, or better said the entire Gothic and Elder Scrolls series. It's such a wonderful feeling to wander through the forests of Cyrodiil and experience your very own adventure. These two series really fascinated me and will be forever in my hearth.
How I became an indie game developer
My desire to develop my own game was so powerful, that one day I decided to made a quest in TES IV: Oblivion for a friend, using only ingame mechanics, not using any modding tools. I used crafted potions, which you could name yourself. Then I wrote mission descriptions and dialog lines into the namefield and placed the potions in the game world. That way my friend was led through the quest. No wonder I soon started some modding and from there on the path was set for developing my first game.
After some back and forth and failed projects, I found "Craftstudio", a truly wonderful tool to learn game development from the ground up. Slowly I started working in all areas of game development and believe me there are a lot. It seemed to be an impossible task to learn all that on your own and to create the game of I had in mind.
But I stayed motivated, as my desire to develop games was just to powerful. I began using better and better tools, learned more and more and the quality of my games was steadily improving. It came the day I decided to take all that game dev stuff even further. So I worked full 8 hours a day on my projects. Today this even increased to up to 14 hours a day. I am currently studying a design degree, which has taught me many things about designing and developing games. In the past I also studied electrical engineering for a while, which also helped me getting better with the technical aspects of game development.
I can truly say that I am passionated about game development. I really want to deliver great games you like to play, that will help you to relax or even help you through difficult times.
Of course there is still a lot to learn, but I'm finally able to set realistic goals for my games and finish them accordingly. I'm looking forward to getting better every day and deliever better and better products, you really like to play!